João Raposo - week 29 may
Hanafuda Samurai » Devlog
This week we focused on polishing the first prototype to get player feedback. Most of my work was related to finetuning the cards, and playing around with effect generation. After the lab I focused on improving player movement based on player feedback, and on fixing some bugs with the card system.
Files
Mac.zip 152 MB
May 30, 2023
Windows.zip 257 MB
May 30, 2023
Get Hanafuda Samurai
Hanafuda Samurai
Status | Prototype |
Authors | JohnFox191, aochilam, pedro_jpg14, Selsen |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Roguelike |
Languages | English |
More posts
- Pedro Pérez - Final DevlogJun 24, 2023
- João Raposo - week 19 JuneJun 23, 2023
- Chi Lam Ao - Devlog7Jun 23, 2023
- Sondre Selsaas week 7Jun 23, 2023
- Sondre Selsaas week 6Jun 16, 2023
- Pedro Pérez - Devlog Week 6Jun 16, 2023
- João Raposo - week 12 JuneJun 16, 2023
- Chi Lam Ao - Devlog6Jun 16, 2023
- João Raposo - week 5 JuneJun 09, 2023
- Pedro Pérez - Devlog Week 5Jun 09, 2023
Leave a comment
Log in with itch.io to leave a comment.