João Raposo - week 19 June
What a fun journey!
Last weekend was very intense, since some of the systems that we wanted to present and playtest on MOJO still had some flaws and bugs, but all 4 of us managed to pull it off, and get a good prototype to showcase at MOJO.
MOJO was pretty fun, and seeing the players play and enjoy our game was very rewarding, really made all the time spent worth it! My only regret is that since we had so many people come to test our game, I didn't have enough time to properly enjoy all the other games.
After MOJO we spend time together writing the report, and I spent some time fixing some of the bugs found at MOJO and making sure the builds worked properly.
Overall, I really enjoyed the experience of the Game Development Methodology, and it was very fun to develop the game with the rest of the team.
I hope you enjoy our game as much as we enjoyed making it! :)
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Hanafuda Samurai
Status | Prototype |
Authors | JohnFox191, aochilam, pedro_jpg14, Selsen |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Roguelike |
Languages | English |
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