Chi Lam Ao - Devlog7
In this week, we work a lot for the MOJO. For me, I have created different types of enemies with different abilities to increase the difficulty and fun of the game. Moreover, I aslo disigned the animation of the dialog of our game story that to let the player to interact with the world and immerse themselves in the story of the game. And add transitions between different levels with some UI.
Here is last the devlog for our game and we have participated the MOJO on Monday. This has been a truly interesting and unique experience for me as I had never before participated in game showcases and game design. It was incredibly fulfilling to present our work to players, observe how they interacted with our game, and gather their feedback. I'm grateful to have met such great teammates and fought side by side for these 7 weeks to complete this game. It has been a rewarding journey, and I feel fortunate to have had such a memorable experience!
Hope you will have fun and enjoy our game!
Get Hanafuda Samurai
Hanafuda Samurai
Status | Prototype |
Authors | JohnFox191, aochilam, pedro_jpg14, Selsen |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Roguelike |
Languages | English |
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