Pedro Pérez - Devlog Week 5


Hello!
Welcome to the devlog for week 5 of the development for Hanafuda Samurai!

This week it's been hard for me to work on the game, since there's been other projects in the middle of everything. I've started the implementation of a functional user interface, but that's far from ready yet.

During this weekend I'm going to work on finishing the UI, as well as finishing some documents we have to deliver before the next lab session.
Apart from that, we have to design a main level, since Sondre has been working on a boss level, and a tutorial level. We'll also have to program a couple more abilities for the players during the next week before the MOJO playtesting sessions.

That's all for this week!

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