Sondre Selsaas week 3
Hanafuda Samurai » Devlog
I have been working on the playable character. We have tried to use a 3D model and render it into 2D. I have been making the animations for the basic movements and implementing them into the character. I have also started to work on the basic enemy for the tutorial level. And done some testing on path following, and for the enemy to follow the player.
Get Hanafuda Samurai
Hanafuda Samurai
Status | Prototype |
Authors | JohnFox191, aochilam, pedro_jpg14, Selsen |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Roguelike |
Languages | English |
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