Sondre Selsaas
Hanafuda Samurai » Devlog
I have been exploring the GoDot tool, learning the different available tools that could be relevant to implement the project. I have been working with the group, where we have decided in plural on different design choices for the game. I have generated som basic pixel art objects that we can implement in the graphics for the game.
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Hanafuda Samurai
Status | Prototype |
Authors | JohnFox191, aochilam, pedro_jpg14, Selsen |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Roguelike |
Languages | English |
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